D&D

Remember rolling dice with buddies with stacks of books, pizza, and caffinated beverages? No? Perhaps then you remember lan parties leveling with your WoW peeps, or maybe you just like to play solo on your console of choice. Whatever that may be, any form of game, lets talk about it.

Re: D&D

Postby artguy50 on Sat Feb 25, 2012 9:41 am

i get tribule net 1's, three games in a row.
"There is only one good, knowledge, and one evil, ignorance."--Socrates

The purpose of morality is to teach you, not to suffer and die, but to enjoy yourself and live.--ayn rand
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Re: D&D

Postby Daggertooth on Tue Feb 28, 2012 1:54 pm

artguy50 wrote:i get tribule net 1's, three games in a row.

Ouch, that's more bad luck than I've had.

I've considered testing my dice. To do a chi-square test to see how their weighted. The Idea occurred to me that I could toss the bad dice while keeping the good, but feels like cheating. In fact I've been told that just testing the dice is cheating. I did so once a decade ago, the worst of the dice were + or - 2 off the expected average. Not bad in general I guess.


Recent campaigns were weird. Here's what took place in the first six seconds (1 round) of combat with an enemy boss:
Blinded, grappled, swallowed, stuffed in a poison caccoon and left with four rounds left before death.
...yeah, I was useless for that combat.


Then I was with a party of 5 level 2s. First encounter took over an hour. We got scattered and our ragtag team just failed at life. Meat shield got beat up by a handful of weasels while we abandoned our mage to a swarm of spiders. My Wizard took off to the side with the druid, which eventually caused me to fall unconscious after I got shoved by a brute into a fire. Frankly, I don't know how we survived that encounter. ....was one of the funner ones though. :-p
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Re: D&D

Postby Koreth on Tue Feb 28, 2012 4:11 pm

There is another way to ensure you won't have to deal with dice rolling low that doesn't involve cheating. Start keeping tabs on which dice roll low at those critical moments and once the troublemakers have been identified, hold a public execution, involving a particularly slow and brutal method.

I give you something that one of my gaming buddies actually did as an example. All of his d20s were placed in a semi-circle and the offender was placed in the middle. He looked to the d20s in a semi-circle and said "This is how I reward failure." He then proceeded to take a propane torch, and over the course of several minutes, melted/burned the offending die into black smear on the concrete of his driveway.

Insane and over-the-top? Without question. But to the best of my knowledge, none of the d20s that witnessed the execution have rolled low since.
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Re: D&D

Postby Daggertooth on Thu Mar 01, 2012 5:59 pm

You know, maybe that's not a bad idea.

Had another tough luck scenario last night. It was a weird party, basically all range with no meat shield and no cleric. No worries, I thought, I have a wand of cure light wound that two people can kinda use. We'd both have to roll for it, but as long as we both don't roll 1 we're fine. No need for a cleric...what could go wrong?

Well just after the first encounter we hit a spike trap that hurts all of us. I get two cure light wounds off before I roll a 1. I pass it to the alchemist, he gets 1 cure light wound before he gets a 1. No more healing. I did find a cure light wound potion I "tried" to use...rolled a 1 on that. Fell unconscious to a doll...but another found Cure light would brought me to 0...meaning the next bit of exertion will cause me to start dying. Fun....long story short...I'm a wizard that didn't cast any meaningful spells that entire game.
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Re: D&D

Postby ShadowsMyst on Fri Mar 02, 2012 2:19 am

I thought this was an excellent video to understanding the science and manufacturing of dice and why there are 'lucky' dice and 'unlucky dice'.

Part 1: http://www.youtube.com/watch?v=bR2fxoNHIuU
Part 2: http://www.youtube.com/watch?v=PxmkWrDbn34
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Re: D&D

Postby Daggertooth on Fri Mar 02, 2012 3:35 pm

Wow, I never knew about any of that. I'm definitely buying a few new sets of dice from him.
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Re: D&D

Postby Anthius on Sat Mar 10, 2012 11:38 pm

I actually recently started playing DnD again with a group of friends online, we're playing through a program called fantasy grounds which actually is working really well it automatically applies damage you can set up powers to behave properly. Takes a little bit of learning but once you get it it works really well. It also allows you to pick the colour of your dice. Since we've started a couple people have changed their dice colour stating. The red dice are bad dice.
And then the Archangel Anthius spoke to them saying, “Fear shall be vanquished by the Sword of Faith.”
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Re: D&D

Postby Daggertooth on Mon Mar 12, 2012 11:13 pm

Anthius wrote: The red dice are bad dice.

They just don't make number randomizers like they used to?

I actually wonder how much of the criticism I give to my dice is legitimate and how much is in my head. Those video's Shadowsmyst posted give some credence to my paranoia. But I just went and bought some of them...pricey little guys...now in the mail. ....odd to be excited for dice.


I might have to look into that online thing. I'm always screwing up numbers... but then I am kinda new. Died yesterday because I forgot that creatures get attacks of opportunity. But in my defense they were beneath my feet...I mean I knew they were there...but still, a bit sneaky.
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